GML Week SE02 EP03 is happy to announce the public launch of the official GML community home on the Internet: graffitimarkuplanguage.com. This site will act as an archive for GML related projects, source code, updates and community discussion. graffitimarkuplanguage.com will also be home to the official (and newly updated) GML v1.0 spec document. Hackers and graffiti writers please come over and play.
Graffiti Analysis 3.0 – “It’s hard to believe we could fit so many great ideas into something so thin.”
Break out your digital projectors, markers, turntables, lasers and 3D glasses, because Graffiti Analysis version 3.0 is finally here. For information and downloads go to graffitianalysis.com (source code available on github). Your one stop shop for ink and pixels.
New features include:
– audio input
– architectural awareness
– laser input
– keyword based .gml RSS playback
– red / cyan 3D effect
Graffiti Analysis is an extensive ongoing study in the motion of graffiti. Custom software designed for graffiti writers creates visualizations of the often unseen gestures involved in the creation of a tag. Motion data is recorded, analyzed and archived as a Graffiti Markup Language (.gml) file, a specifically formatted XML file designed to be a common open structure for archiving gestural graffiti motion data.
Graffiti Analysis is a project by Evan Roth. Software development by Mzz Chris Sugrue. Support for GAv3.0 from Les Grandes Traversees. Graffiti Analysis was built in Open Framewerkz, with additional code contributions from Theo Watson (laser input integration), Kyle McDonald (audio analysis) and ps / TPOLM (.gml RSS system).
GML Week II continues…
Graffiti Markup Language Week is back for a second round of studies in XML vandalism. Stay tuned to F.A.T. all week for daily GML based releases from the network of FAT fellows, friends and family.
For those not familiar with Graffiti Markup Language (.gml), it is a universal, XML-based, open file format designed to store graffiti motion data (x coordinates, y coordinates and time). The format is designed to maximize readability and ease of implementation for even hobbyist programmers, artists and graffiti writers. GML is intended to be a simple bridge between ink and code, promoting collaborations between graffiti writers and hackers. GML Week Part I can be viewed at fffff.at/tag/gmlweek.
Got Me Laughing
Geography Markup Language
Gospel Music Lover
Graffiti Markup Language
Graffiti Analysis 3.0…..Coming this summer to a browser near you.
(P.S. Happy 5th birthday TodayAndTomorrow!)
The expressions published in this site are all in the public domain. You may enjoy, use, modify, snipe about and republish all F.A.T. media and technologies as you see fit.