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Graffiti Analysis Sculpture
Barcelona, 2010
ABS Thermoplastic
31 x 20 x 35 cm

This Barcelona specific installation of Graffiti Analysis is currently on exhibition as part of Kitsch Digital. The sculpture was created by algorithmically averaging the motion captured data from local graffiti writers and produced on a rapid prototyping 3D printer.

.gml data from the Barcelona Graffiti Analysis sessions can be downloaded here.

More on the Kitsch Digital exhibition coming soon from tbx.

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Posted on February 24, 2011

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Vote for Graffiti Analysis & GML in the Transmediale & Mozilla Open Web Award!!!

Here’s how:

1. Create a Mozilla Drumbeat account: https://www.drumbeat.org/user/register

2. Check your mail to get your password and validate your account.

3. Go to the GA/GML Project page on Drumbeat and click “vote” in the upper right corner: http://www.drumbeat.org/project/graffiti-markup-language

4. Leave a comment related to “what you – in particular – like? How do you think the project supports the open web? Would you want to somehow contribute or get involved? Your vote and input directly influences the final decision.

As you can see, GA/GML is currently waaaaaaaay behind in the race, so it can use all the help it can get. Once you have voted please accept my thanks and this sticker.

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Posted on November 29, 2010

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(View in fullscreen for best results.)

Graffiti Analysis: POV Can is a low tech DIY spray can modification in which the LED light source doubles as video illumination and motion tracking input. The GML (.gml) data of the graffiti tags featured in the video can be downloaded here, and the Graffiti Analysis software and source code can be downloaded here. GA:POV Can was created in Vienna last week as part of the BLK River Festival.

How-To Guide:
Spray paint can + Flip Cam + magnetic wide angle lens + LED pen light + masking tape = Graffiti Analysis: POV Can

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Posted on September 20, 2010

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Graffiti Analysis 3.0“It’s hard to believe we could fit so many great ideas into something so thin.”

Break out your digital projectors, markers, turntables, lasers and 3D glasses, because Graffiti Analysis version 3.0 is finally here. For information and downloads go to graffitianalysis.com (source code available on github). Your one stop shop for ink and pixels.

New features include:
– audio input
– architectural awareness
– laser input
– keyword based .gml RSS playback
– red / cyan 3D effect

Overview:
Graffiti Analysis is an extensive ongoing study in the motion of graffiti. Custom software designed for graffiti writers creates visualizations of the often unseen gestures involved in the creation of a tag. Motion data is recorded, analyzed and archived as a Graffiti Markup Language (.gml) file, a specifically formatted XML file designed to be a common open structure for archiving gestural graffiti motion data.

Credits:
Graffiti Analysis is a project by Evan Roth. Software development by Mzz Chris Sugrue. Support for GAv3.0 from Les Grandes Traversees. Graffiti Analysis was built in Open Framewerkz, with additional code contributions from Theo Watson (laser input integration), Kyle McDonald (audio analysis) and ps / TPOLM (.gml RSS system).

GML Week II continues…

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Posted on August 30, 2010

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