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Canvasplayer is a lightweight Javascript-based Graffiti Markup Language (GML) player built with Processing.js, HTML5 canvas, and JSON callbacks. A simple example of pimping “GSON” data from the #000000book GML database — no fancy XML parsers required.

Demo: jamiedubs.com/canvasplayer

Code: github.com/jamiew/canvasplayer

Interested in working with GML? We’re coordinating via #fatlab IRC and a newly created GML mailing list.

GML Webring: intro / recent projects / GML spec / data (#000000book)

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Posted on January 11, 2010

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The expressions published in this site are all in the public domain. You may enjoy, use, modify, snipe about and republish all F.A.T. media and technologies as you see fit.